swgoh counter to geos. bring a tanky team, let them do their assists, and kill them when possible. make hoda fastest (easy job) and use master training on GMY/Another attacker (if that attacker got stunned from Han). There's no escape from annihilate, isolate or fracture. 90.4k members in the SWGalaxyOfHeroes community. If your Kylo Ren (Unmasked) is slower than Bossk, use First Order Officer; Kylo Ren; and First Stormtrooper to give turn meter to Kylo Ren (Unmasked) to make sure Bossk is stunned. have a few slow characters for oneshots (CWC, Barris). Details: Enfys Nest (solo) excels against teams that have a high attack rate but low power output. If Rex gets a turn without AB, you can get nuked. Strategy - Daze and AoE, crit avoidance. Same idea as Troopers (but weaker, and minus the anti-rebel stuff that DT have). Health equalization and high health steal ensure plague isn't a problem for long. Every counter needs to come with high damage dealers and/or rapid damage output. Use CT-7567 "Rex"'s Tenacity Up ability as soon as possible to prevent the EP turn meter train from starting. to avoid the crit avoidance - Advantage, Lash out (Kylo), and FoX hitting debuffed enemies. put DoTs, and watch the ewoks gaining TM and killing themselves slowly. Old Daka and Asajj Ventress both stun on basic, and Nightsister Zombie gives Tenacity Down. Make sure Starck goes first, focus the weakest guy first to have the TM rolling and being able to use deathmark. They don't have enough damage to really touch you except on Rex's nuke. Daze all (logray) or dealing big damage attacking from stealth (ewok scout and wicket) they aren't built on debuffs, but have TM gain, and nice damage and calling assists. It may be beneficial to save abilities that don't deal damage for this moment, so you don't waste your first damage-dealing attack after her turn with a low-damage attack that she could easily heal from. Highly versatile team that can be run under Shaak Ti or Rex lead. dont allow them getting TM, dont allow them to assist. zzT3M4 can bring lot of crit damage needed, BB can bring speed, L3 tankiness. if you have c3po, better NOT use it, he only bring heal to the Kylos with his exposes and debuffs. Wampa Variations (can beat in 1v5), can add anti-rebel to assist, but strong wampa can beat even medium-high phoenix in 1v5. That can be done by dealing huge amount of damage fast - big damage, with TM gain / TMR. Focus FBast strong, with han damages and chewie / c3po assist call to finish her. Additions that can fit - Nest, Wampa, Range, Storm, Starck. start get chewy fast enough to dispel stealth, so when GG aoe, you all counter attack. This team has big damage with turn meter gain / turn meter removal. GG super high HP build, with crit focus. Next take out CT-7567 "Rex" before he can get a big hit with Aerial Advantage.
Kill order: Fives, Rex, Shaak Ti, the remaining allies. [212th attack, Veers Mass attack] Also try to avoid the debuffs going on from Cassian, k2so and Baze. Defensive style traya.. Traya Trio, Thrawn, +1 (Shore, SiT, Dooku,...). There's no escape from annihilate, isolate or fracture. 30+ speed from L, along with super-fast Foo will make this very swift fight. ------ good also for the TW madness ------. General Strategy: Outspeed them, use the mass debuffs for your own good, or just very high offensive capabilities. Details: Stealthy team with mass dispel of debuffs, fast turn meter gain, first turn advantage, and lots of AoE. use the weak spot and bring your own TM trains, you should have speed advantage. General Strategy: Effective counter teams will have strong AoEs, ways of taking big chunks of health (e.g. But, under Shaak Ti, Rex would be faster. JKR offensive focus. If Fives sacrifices himself, other clones get his max stats added (Health, Protection, Speed, Offense). keep them debuffed and under control with Stuns and TMR of tarkin. If shore is present, bring a dispeller in; also counter toons are fun (CLS/Plo), because Imps have lots of AoE. Annihilate GG first. stun Bossk with your KRU for 2 turns, and you have enough time to kill 1-3 of the weaker BHs, while bossk is stunned. From here on you'll face a massive damage output against you. kill b2 first, and then move to GG, and direct focus him. go after Snow first. BitDynasty. General Strategy: Stopping BB-8 and Rey (Jedi Training) is key. Counter Strategy: Enfys Nest must be faster than Bossk for this to work properly. Kill order: General Veers/Colonel Starck, Snowtrooper/Death Trooper, Range Trooper. Strategy - stopping bb-8 and JTR is key. Nest isnt problem due to Saber Toss or Wampa increased damage. Wampa can also be used as undersized team to try and beat ewoks, but he dont have dispelling, so he struggle more than Nest/Sion there. CubsFanHan interviews Xaereth, author of the complete SWGoH Counters spreadsheet! Vader should go first; Keep Nest for the end, daze with Wampa to block tm gain, kill Daka first, EP shock prevents taunt for GK and Zombie. use AoEs to get it done fast. Rex Hide the MT/Wampa/DN. search YT and find your favourite one. What do you usualy do with Shaak Ti after you've gotten GAS? Stun Bossk with Kylo Ren (Unmasked), which gives you two turns to kill 1-3 weaker Bounty Hunters. need a total control with debuffs. get the contract fast - should be easy enough due to all the debuffs. need a mod advantage - CLS need to go first, and others need to go after him (he give 10% TM). Kill order: Padmé Amidala, Jedi Knight Anakin. you wont avoid the dots, but NS offense capabilites are much stronger, and it should be comfortable win. Amilyn Holdo is highly recommended for the AoE daze. Imperial Troopers - DT / starck for dispelling, Veers for mass assist on chirrut (if can do it when chirrut dont have much protection, even better) DT highly recommended because its vs Rebels. Harder if Nest instead of Spirit, Synergy Team with lot of counter attacking, dispelling (or loving the debuffs) and HP + protection recovery. Qira+Nest+Hoda is enough to win 3v5 vs most bastila. Risky vs Rex lead, because of all the TM gain you feed them. Rebels (CLS) Overwhelm them with damage. Strategy - Stop the revive and buffs [isolate/ healing immunity/ fracture], outburst their heals [annihilate/ Plague/ Crazy damage], have someone to soak up the damage [zombie, Nest, SiT/ KRU], Counter Video---- : https://youtu.be/IxxhQIsLlbg. if you can use C3 call assist on GG before he do his aoe - best case scenario. Counter Strategy: Keep CT-7567 "Rex" and Shaak Ti stunned. should be a top JTR team ofc. Han targets GS with his opening shot. Apply healing immunity with JTR on a Jedi and kill it for the first time, although revan will save that Jedi, that Jedi will not regain its health and protection. Recommended with MT L for revives in case need, and for the 50% potency. With Chewbacca Having Chewbacca + Han Solo can help if Chewie's Loyal Friend is on Rex, which will make him immune to stun/daze. Counter Strategy: Best counter. The damage is from crits and exposes, so crit avoidance works well and reduced damage from exposes as well. Details: Shaak Ti's leadership gives Clone Troopers speed, health and protection recovery when attacking out of turn, and an increase in max health, protection, and offense. Jango and boba damage will be amazing from the debuffs. use Hoda for heal, foresights, and bonus 25% offense, tenacity which is crucial. Bast slower than Sion so she can apply debuffs after he dispel. very annoying to deal with, and often its long fights. also if its vs top trayas with 6* mods, its getting harder. super fast, built on lot of debuffs, high offensive power. Crit team built on exposes for the TM. 20 stacks of courage should take him out. Kill order: BB-8/Resistance Trooper, Rey (Scavenger), Rey (Jedi Training). Kill high damage characters first, like Ezra Bridger. Be careful to kill CT-5555 "Fives" before CT-21-0408 "Echo" dies. Barris, Grand Master Yoda, Rex, Clone wars Chewie, Fives. Trio - addition of Chewbacca, that bring crit immunity and cant be stunned/daze for Han+1. option B) tanky traya, with thrawn + Fallen Bast. To start, pre-fight checks are important, especially on specific team compositions. Kill a low health enemy first, like Grand Master Yoda, to get rid of Revan's Savior ability, kill Jolee Bindo to stop the revives, kill Jedi Knight Revan, then kill the other two. Details: Fast, offensive team that's focused on getting a kill to gain massive turn meter. Your team shoud survive the opening attacks. Bastila Shan's leadership ability provides enough tenacity to stop Emperor Palpatine's leadership ability giving them tons of turn meters based on debuffs. just "hide the DN", survive, control enemies with fracture+iso and use annihilates. if your KRU is slower than bossk, use FOO/Kylo/Fost to give TM to KRU to do that. Optional Additions: DT, Nest. Hard to daze them because of foresights, so need to stop the turn meter train in other ways (disabling BB-8, crit avoidance) or exploit the high amount of turns (Plague). Need to dispel Baze's taunt while removing Chirrut's protection and focusing on Chirrut hard. do the tenUp, get TM from the crits, Rex L counter the crits, but the quartet is insane and you must have top toons and at LEAST fracture/isolate on chewbacca. only top modded nests viable as an option to beat padme. Next take out CT-7567 "Rex" before he can get a big hit with Aerial Advantage., CT-24-0408 "Echo", the last ally, then General Skywalker last.
Kill order: Fives, Rex, Echo, last ally, GAS, Padmé Amidala: Unwavering Courage, Always a Choice. This page was last edited on 4 February 2020, at 19:48. 00:32:51. put a tank here and let wampa talzin or dn do the thing. Home / swgoh counter to geos. Boba in BH team should do it pretty swiftly (boba dispel and execute lot of HoTs) Bossk will bring lot of heal from his L, and he can bring mass-attack as well. Counter Strategy: Does not work against a 7* General Skywalker. with zDaka can ensure the NS will survive. At this point, Palpatine and Tarkin should be taken out. Kylos taking reduced damage from plague, and the zeta from L can heal the plague as well. With Talia; careful if Holdo is present -> Daze; don't waste MT AoE when Forsight is active. Holdo great here for AoE daze and tankiness. make sure DT is there for high bonuses and deathmark against boba. Counter Strategy: Don't try this team if Enfys Nest is paired with Nightsisters, as JTR is not a good counter for them. 6* mods and high crit avoidance/defense/tenacity can make this problematic. All required gear has been broken down into its farmable components and the cheapest location has been listed. can also get rid of Zarris using IPD. Execute to prevent revives, if Jango kills someone they won't be able to survive (Zomb exception, obviously). General Strategy: Avoid getting countered [daze or attacking from stealth/assists]. Details: Bossk's leadership gives all Bounty Hunters extra protection, tenacity, and defence (while at full health). Vs Shaak Ti they'll kill themselves. control the game, and win. wont work well vs zNute+zB2*. Strategy - Better offense capabilities than Traya's Defense capabilities. So to slow down or even prevent their contract from being fulfilled, use a team that has high tenacity, feeds off of debuffs, or can easily cleanse debuffs before being attacked.
You'll want to deal with Bossk by having someone that can either dispel his taunt or apply ability block/buff immunity before he can taunt.
You'll need good single target damage because this team will heal frequently and the Fetts will revive, so you'll need to kill them twice.
Kill order: Boba Fett, Jango Fett, and other Bounty Hunters, Bossk, then Dengar last (because he'll probably be in stealth until the end). plague dont stick often, but keep and try to put it, it help you remove their Hp slowly. You want to kill Old Daka 3 times (to stop the auto revives and her revives), kill Mother Talzin, kill Asajj Ventress (because she's more powerful now due to the deaths), kill 4th, then kill Enfys Nest last. Counter Video---- : Start at 12:20, and with Tarkin, start with 16:51. You want to use Rex's tenacity up as early as possible to stop Emperor Palpatine's debuff-based leadership ability from feeding their team tons of turn meter. G13 Rex can make the whole team go before the fastest of Darth Revans and become a viable counter to Sith Empire (or any other team). let the troopers kill themselves with counter attacking. plague and stuns will do the job. ZMT NS wih Aco+Zombie. Can also have high armor penetration if built with IG88 and T3M4. Anti-crit L, with a AoE daze. Kill 5s then Shaak Ti/Echo. Tanky build on Sion+Traya so you won't lose someone. Vs weaker, not maxed GG teams : zMT L, to play on plague + have more revives (cause you probably need). With chaze & chewie Ideal turn: Thrawn swaps with DT, DT AoE, Palp heal, IPD Boom. Shaak Ti Vs General Grievous Battles Comic Vine. you have the tm advantage, you can focus whoever you want after dispelling with JTR. Or GK+Zarris. Wampa variations (don’t need team of 5 even). so use Chewie and maybe even c3po in case of top trayas. deathmark good vs boba's revive. This list is put together by a group in the TW/GA counters Discord. Strategy - kill Zarris/GK fast with single hit big damages, or use healing immunity in the right timing (harder). make sure BB-8/Poe will go before Vader, otherwise RNG will start have bigger effect. the foresight will dodge some debuffs. keep Kylo' AoE to spread TM, keep doing damage and remove TM with FOO and FoX. Crit reliant team that takes a while to kill stuff, so Rex lead means they gain a lot of TM and things get tricky. 97 views 18 days ago. need to be very strong, well modded; extreme carefull against with zNest or zBarriss FOR THE SPECIAL TW BONUSES----- (tested, worked amazingly) with Logray/Nest/Wampa. no point in debuffing because of kanan unique (besides Daze/Stun). Of course, stomp the obvious OR, R1, Ewoks, Wiggs Rebels, Phoenix, etc. TM train, use their own debuffs for your own good. shouldnt be too much of a problem for high gear zzpadme team. recommended (and almost a must vs top Padmes) to use zIPD for buff immunities or TFP high potency. Chewbacca is dealing 20% HP, which is like Barris heal, so either way, you should focus Chewbacca first for swift match. Counter Strategy: Use ability blocks and stuns to cripple the Bounty Hunters. Vs weaker, not maxed GG teams : counter attacks - they'll kill themselves. SWGOH Shaak Ti Counters Based on 2,612 GAC Battles analyzed this season. Counter Strategy: Note: this counter is subject to change due to the Darth Vader rework. Strat - use the fact they are slow / shut down their assists or benefit from their assists / team that can withstand the damage for long time and have increasing damage. General Strategy: You want to counter with a team that doesn't rely on debuffs because it will cripple your team. General Grievous swgoh counters provided by Boba's Alliance Usual team: Frequent dispels and target lock.Grievous has high damage and puts mark on his … Ewoks lack the damage to hurt Bossk badly, and he can tank for long time. She also gives Retribution to herself or Clones when they take damage. because the first kill is a huge deal, mirror match when you have the upper hand on getting first kill, because you smarter than AI, make this easier match than other mirrors. Easily find video counters for the latest meta teams with kill order, keys to victory, and mod recommendations for Star Wars Galaxy of Heroes. Kill Vandor Chewbacca first and don't let him revive his allies. This team isn't effective against tankier squads or squads that require more than two dispels. by | Feb 24, 2021 | Uncategorized | 0 comments | Feb 24, 2021 | Uncategorized | 0 comments plague is eating the resistance team, can even win in 4v5 scenarios easy, without even zomb there. (1 tank, 1 attacker/supp recommended) while this can work without jolee/GK, its much harder without GMY if facing Quartet. Use Shaak Ti's Assault Team to mass assist on Grand Admiral Thrawn (if available), then either Emperor Palpatine or Grand Moff Tarkin. or super fast Poe in zFinn team. need to be good modded and fast. Give Wat's Chiewab Medpac to the weakest remaining ally. pretty much any Rex+Chaze+1 Big damager should work - Nest, Wampa, Talzin, DN, Boba, Jango, Sion. Palp L, IPD+DT - IPD exploding on traya, followed by DT putting deathmark. Strategy - Cleanse and deal big damage with single-hitters. (unlike other teams where nest killing on their turns). Details: Darth Vader's leadership gives Empire and Sith allies offense and a chance to remove turn meter. Small damage, huge TM gain. Darth Vader, Grand Moff Tarkin, TIE Fighter Pilot, Grand Admiral Thrawn, Count Dooku, Deathtrooper, Director Krennic, Wampa, BSF, Darth Traya, Darth Nihilus, Darth Sion, Nest, Darth Vader, Sith Trooper, Grand Moff Tarkin, BSF, Aayla Secura, Jedi Knight Anakin, Old Ben, Ezra Bridger, Young Han Solo, Mission Vao, Han Solo + Chewbacca, Young Lando Calrissian, Cad Bane, Barris, Bistan, C-3PO, Scarif Rebel Pathfinder, Han Solo + Chewbacca, Grand Master Yoda, Jolee, General Kenobi, Bastila Shan, Ezra Bridger, Hermit Yoda, Old Ben, Juhani. optional to make it easy: with talzin - which is basically another hide the talzin option. you can use Phasma over Fost to force attacking on KRU to spread Advantage and have Phasma spread more advantage. bring a tank to burst the veers AoEs on him and defend logray. 221 views 2 months ago. This can be done, but you MUST stun CT-7567 "Rex", as he can one-shot Enfys Nest at full protection with Aerial Assault. just put tons of debuffs to get tons of TM. General Strategy: Requires dispelling, healing immunity, lot of turn meter gain, and AoE attackers. Built on debuffs and lot of TM gain. Counter Strategy: Note: this counter is subject to change due to the Darth Vader rework. Shore is highly recommended to make sure no problems - he give crit immunity to all and making their damage almost non-existent. If Shoretrooper is present, bring a dispeller in. Killing Chopper removes health/protection regeneration. (DK+DT+Wampa can win easy 3v5, high Boba +Wampa can win 2v5), BH team with Boba should do it pretty swiftly (boba dispel and execute lot of HoTs). 6* Mods and G12+ often make her above 100K). Strategy - Stop the spreading buffs by GMY. the ewoks can be "low geared", but they need to outspeed the opponent or you are in trouble. palp lead give lot of heal and TM on him and vader, lots of aoe to work around zomb, Empire should breeze through them. ZAV/zMT nightsisters, with g10+ zombie. The AI Bounty Hunters will inherently have a problem attacking Nest with the correct strategy. the scoundrels arent specials against padme, just Nest solo. Remember, FO also have +30 speed. bring a dazer like logray (who can do 24/7 dazes) and it should make it much easier. Darth Vader's first attack will be Merciless Massacre, which can deal a lot of damage and feed turn meter to their team. Be patient, stack protection up. Attack Sion, gain TM, keep attacking. Kill order: Boba Fett, Jango Fett, [whichever Bounty Hunter], Bossk, then Dengar. Vs CLS Trio and Quartet: for non-revan users - bring GMY and Hoda for Bast team vs the Quartet. [tenacity up/ high tenacity] another option is simply anti-rebel power [Wampa, DK, DT] or let them stack their heal over time buffs then use Boba's Execute. NS have no anti-crit mechanic or a way to stop the TM train of FO. with boba there and some thermal detonators, its getting easy. Counter Strategy: Keep CT-7567 "Rex" and Shaak Ti ability blocked with Poggle the Lesser, and dispel retribution with Sun Fac. Strategy - Killing Chirrut will stop the HoTs [or stop with Buff Immunity, JKA] Need to dispel Baze taunt while removing chirrut protection and focus Chirrut hard. You need to outspeed them to win. recommended with Hoda for constant heals and long fight mean lot of master-training. Killing Ezra removes stacking offense up. Star Wars Galaxy Of Heroes Arena Guide Online Fanatic. Shaak Ti Counter Swgoh. Kill order: Vandor Chewbacca, Qi'ra/Mission Vao/Young Han Solo/Young Lando Calrissian, L3-37, Enfys Nest, Zaalbar. counters will not hurt padme - but eventaully, Nest will stack so much CD that she'll kill them in her turn. Using Nute gunray(zeta) with my jedi against a maxed shaak Ti and clone squad PLZ SUBSCRIBE! In 3v3 play ships are NOT included, so the territories only include your playable characters. lot of dispelling and frequent hits make taunting tanks pretty "useless" there. Counter Strategy: Keep CT-7567 "Rex" and Shaak Ti stunned. another option is to put Wampa with rebels. 3v3 - Palpatine vs Finn | SWGOH GAC EP vs Resistance Heroes Counter ... Palpatine vs Shaak Ti | SWGOH GAC EP vs ST Clones Counter. 00:02:08. GAC S eason 13 - 5v5 Season 13 - 5v5; Season 12 - 3v3; Season 11 - 5v5; Seen Sort By; Win% Avg Banners Seen Seen 750 Win % 99.7% Avg 53 Seen 415 Win % 85.3% Avg 55 Seen 192 Win % 97.4% Avg 54 Seen 138 Win % 97.1% Avg 53 Seen 129 better with straight damage. great with SA lightning +Savage overpower to kill through protection fast, since ewoks have low HP overall. this is a very hard team, no 'hard counters'. Send GS napping, take Fives first, Rex, Echo, ARC/Ashoka. Below is a list of counters for Territory Wars and Grand Arena. Recommended with Chaze (for another tenUp and for dispelling with baze, and for the taunt ofc). Counter Video---- : https://youtu.be/iIu1TeSrEOA. Crit team built on exposes for the turn meter. No debuffs can stick. as long as you keep them dazed, isnt a problem. When Enfys Nest is debuffed, use Jango's Conflagaration, which will drop her max HP by 25%. Their attacks give you more damage. Zody Clones (g11) - attacking from assists usually, dealing good enough damage, TM Gain. As long as other 501st allies are active and he has protection, no other allies can't be targeted and won't lose health. ZKRU L (Kylo, FoST, FoO, FoX). Then go for Revan. It still works, but is harder. Strat - use their AoEs against them. Works best vs Shaak Ti lead. Protection up being counted as courage, critical hit immunity, and high single target damage are the perks to using this team. Be careful to kill CT-5555 "Fives" before CT-21-0408 "Echo" dies. Rex making the multiple crits to some advantage to his team. Mine is R2 but Im not sure if she is supposed to replace someone from the Padme,GK,Anakin,C3p0 and Ahsoka lineup, or just lead the two remaining clones and throw in random chars? vs high tier FO, dont even try without Han+Chewie. Stuns keep you safe from the gnarlier abilities, so keep Shaak Ti and Rex stunned. Rex Wampa Chaze Thrawn also works - focus chewbacca first again. start with fast nest, use daze, and start activate the contract with AoE like Jango, Boba, Dengar, and Mass assist of bossk. on toons like Boba/JKA - crucial to use right timing. the Jedi will keep attack and you'll keep revive. General Strategy: Double & Trio - go for anti-crit team/anti-rebel team, don't get countered - no AoEs, attack from stealth/assist/have taunting tank while attacking, that can survive some hits. Counter Video---- : Krennic start at 1:00, IT start at 6:25, Core- BB-8, R2. Boba use execute on GMY for big damages and stop the buffs. make sure you have some good mods too. Han needs offense and speed, Chewie a lot of tenacity!!! They recover health and protection when an enemy suffers or resists a debuff. Use their slow speed against them with turn meter gain, you should have speed advantage. With 501st allies present and GAS's protection at 0%, then he goes into Cover where he can't be targeted and is immune to damage and status effects. 3v3 - GL Rey Solo vs Shaak Ti | SWGOH GAC ST Clones Counter. General Strategy: Cleanse and deal big damage with single-hitters. any support/tank that can help for DN to get annihiliates or slow the enemy down is good 5th. Sun Fac and Geonosian Brood Alpha have dispel, in case Bossk taunts. FOR THE SPECIAL TW BONUSES----- (tested, worked) Jango, Boba, Nest, +2 strong BHs. Details: Infinite revives potential with Nightsister Zombie, damage through protection, healing, and cleansing. General Strategy: Killing Chirrut Ãmwe will stop the heal over time [or stop with Buff Immunity using Jedi Knight Anakin]. If you got GS isolated, have Graceful Assault (Kick) from Padme ready. Rex L - Titans or Hide the DN/Talzin/Wampa/Solo. Spread Translation from 3PO. Counter Strategy: Hit Enfys Nest with Jedi basics while she has bonus protection, and JKR's leadership will keep reducing her max health by 10% until you can eventually one-shot her. General Strategy: Avoid getting countered frequently (daze/attack from stealth and assists), dont rely on debuffs, and deal damage that surpass their heals with single big-hitters or turn meter gains. High damage from IGs, plus tm gain, cc/cd gain and heal from JEngineer. Echo for dispelling, Rex for TenUp, Zody for mass assist on chirrut. aco hide and basics call revives. If 4th is Nightsister Acolyte, you definitely want a dispeller or you can easily get caught between her stealth and Nightsister Zombie's taunt.
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